Brian Dunn
Hello! I'm Brian. I've been developing software since I was teenager, and professionally since 2007. At Hashrocket I mostly develop web apps.
toys and projects
For fun I build browser toys. I've listed a few of them here.
- sillyscope visualizes the relationships between sonic frequencies.
- elm life is an interactive Conway's Game of Life implemented in elm.
- mandelbrot has a renderer written with WebWorkers and one in WebGL.
- seq25 is a fun way to make music. I was inspired by seq24 and implemented in ember.
- patchy emulates modular synthesis. Written in F#. It's a work in progress that isn't too pretty yet, but already generates some interesting racket.
- thrake is like the classic snake game, but you're in a box. Try to grab the lights without crashing into a wall. Built in elm using an awesome webgl library.